﻿RunawayTeen 1.3 for The Sims 3
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Runs the Runaway Teen Challenge for you. On the teen's cell phone or a
computer, under "Curbside..." then "Runaway Teen Challenge...", "Run Away"
makes a teen living with family a household of one on an empty lot in town,
with 50 simoleons and a bicycle, and starts the challenge; name a lot with
"Runaway" in Edit Town first to choose it. "Start" does the same for a teen
already living alone. While it runs the teen skips school, unless you allow
it from the phone, and each taxi ride costs 10 simoleons; biking and walking
are free. The challenge is won the day the runaway becomes a young adult,
and the stats (the money and where it came from, trips, school days skipped,
the aging settings and whether they changed) are written to a file in your
Sims 3 documents folder, or on demand from the phone. "Refund travel
charges" gives the taxi money back. Everything else in the rules is up to
you.

INSTALL
  1. Make sure The Sims 3 is closed.
  2. Double-click "Install RunawayTeen.bat".
  3. Start the game and play.

The installer finds your Sims 3 folder, sets up the Mods folder if you have
never used mods before, copies the mod in, and clears the game's script cache
so it picks the mod up. It changes nothing else. Run it again any time; it
only ever touches this one mod.

If Windows shows a blue "protected your PC" box, click "More info" then
"Run anyway". That box appears for any downloaded script that is not signed.

UNINSTALL
  Close the game and double-click "Uninstall RunawayTeen.bat". Stop the
  challenge from the phone first if one is running, so the runaway is put
  back in school.

NOTES
  The challenge will not start for a Kleptomaniac.
  The challenge's state and stats are kept inside the save file.
  Tested on game version 1.67 with Into the Future installed.
